We worked closely with Ubisoft's developers to integrate a ton of Rainbow Six: Extraction in-game events with GameSense, linking you directly to your Operator.
The operators in Rainbow Six: Extraction have adapted their abilities and evolved their loadouts to take on deadly new challenges, like facing a fiercely relentless army of Archaean enemies. Each operator has inherited unique gadgets to the fight, going beyond what you could ever do in Rainbow Six: Siege.
And just as the operators have evolved, so has your SteelSeries gear. You can now activate the Rainbow Six: Extraction app inside SteelSeries Engine, and see your lighting transform.
Developed in collaboration with Ubisoft, SteelSeries gear now will react to specific gameplay events and operator conditions, including their abilities. This includes your keyboard pulsing orange while taking down a nest, or seeing gleaming red lighting when an operator's down. Download SteelSeries Engine for free today to explore all the actions.
Read on to learn how to activate the app, preview effects, and get a full list of the events we support.
How to enable SteelSeries GameSense for gameplay
Getting reactive lighting on your gear is easy. All you have to do is make sure that you have the latest version of SteelSeries Engine installed, which you will find inside our SteelSeries GG platform.
Within Rainbow Six: Extraction
- Launch the game
- Within the Options tabs, click on General
- You’ll see a Game menu, hover over SteelSeries Dynamic RGB and click On
Important Note: Before RGB effects can be configured in Engine, they must be activated within the game itself.
Inside SteelSeries GG:
- Click on Engine
- Go over to the Apps tab and find Rainbow 6: Extraction in the list of games
- Toggle the switch on, and you’re all set!
Note: You cannot configure the triggers yourself. We know, there's a pesky little button there that suggests otherwise but it won't work. So save yourself the headache of trying and enjoy the cool, custom made lighting made by the actual game devs instead.
Featured GameSense lighting effects
Here’s some of our favorite lighting effects for certain categories. See the full list below.
Refilling Health While doing so, you’ll see a blue wave roll across your keyboard from left to right, mimicking the boosting of the HP bar
Enemy Attack When you’re hit by corrosive acid or caught in the blast of explosive green creeps, your keyboard pulses green.
Operators and Their Abilities
Operator - Loadouts Your keyboard pulses red each second, during the final five seconds of the countdown (from time expiring or everyone confirming their loadout).
Operator Ability - Pulse Your keyboard will display continuous red waves while their ability is out, as a cardiac senor would.
Selecting Operators Your keyboard lights up yellow when hovering over available Operators; orange if selecting injured Operators; and red for those who are MIA.
An overview of all available events
In addition to the effects featured above, here’s the entire list of SteelSeries GameSense illumination lighting events in action:
|Intros and menus||Keyboard lighting description|
|Available, inured and missing in action Operators||Lights up yellow when hovering over available operators; orange selecting injured operators; and red for those who are MIA. This also happens when selecting Operators before the game starts.|
|Operator selection countodwn||Pulses red each second, during the final five seconds of the countdown (from time expiring or everyone confirming their loadout)|
|Gameplay||Keyboard lighting description|
|Nest destroyed||Pulses orange when taking down a nest or growth|
|Boost health||Will display a blue wave from left to right (mimicking boosting of the HP bar) when refilling health|
|Reinforcement||Shows white waves while setting up and interacting with barriers, or reinforcing walls (once channeling is complete)|
|Acid damage||Pulses green when getting hit by corrosive acid or getting caught in the blast of explosive green creeps|
|Knocked down||Lights up red when an Operator is down|
|Low health||Glows orange when an Operator is low on health|
|Revive||Pulses blue if an Operator is revived|
|Knocked down||Displays waves in white if the Operator is knocked down|
|Flash||Pulses white if the Operator is flashed|
|Rooted||Glows dark purple while your Operator is rooted|
|Controlling drone||Glows green if the Operator is in his drone|
|Operators and abilities||Keyboard lighting description|
|IQ||Pulses blue when activating the ability|
|Pulse||Continuous red waves while the Operator’s ability is out (like a cardiac sensor)|
|Vigil||Glows white while Operator’s ability is active|
|Lion||Pulses yellow for the duration of the Operator’s ability (should match the pulses)|
|Finka||Glows blue while the ability is active|
|Jackal||Pulses blue when activating the ability|
|Echo||Glows green (same green when in a rolling drone) while echo is in Operator’s drone|
|Tachanka||Glows white while Operators are using Tachanka’s turret|
You're the #1 Operator, after all
Don’t be shocked if your operators are more effective than ever because you feel more responsive to what they’re experiencing in-game.